In development since at least 2013, the game was officially announced for PlayStation 4 and PlayStation Vita in August 2013. Developer David Edery cited recent games FTL: Faster Than Light and Don’t Starve as inspirations for the game. Writing at the PlayStation.Blog, Edery explained the formulas the team used for creating the gameplay: randomness and hand crafted puzzles were used in conjunction.
Spry Fox organized a competition asking fans to submit audio of what they think a “spry fox” would say, the winner would be used for an in-game spry fox character. Spry Fox showed the game at PAX East in 2014 before launching on August 5th.
Despite the game’s original announcement containing a release on PS Vita, that version of the game has not been released.